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  EVOLUTION 2002: PROCESS
     





QQQ

PROGRAMME/EXHIBITIONS

QQQ
by Tom Betts

www.druh.co.uk/qqq
Venue: (Disused) Odeon Cinema, the Merrion Centre, Leeds
Date: 3 – 13 October
Time: 10.30 am – 5 pm, 7 days a week

The eerie setting of a semi–derelict 1960’s cinema provides the perfect environment for Tom Betts’ subverted computer game installation QQQ. The project hacks into Quake’s online gaming community and presents a live, re–processed version of its frenzied digital activities. Unknown to them, online gamers will be taking part in a continual digital performance, their actions will be filtered through the re–programmed game engine to create a painterly generative movie. The original graphics become abstract architectural forms, time becomes compressed with players painting afterimage trails and motion smears. As Tom describes: ‘QQQ filters the digital graphics so that the high–speed death–match becomes a colourful slow motion ballet.’

TOM BETTS (www.nullpointer.co.uk) is a Leeds based net artist and electronic musician. He has exhibited his digital art works at the Lux Centre (London), the South Back Centre (London) and Sonar (Barcelona) and is published as a musician by EMI. Tom has been recently commissioned by The Media Centre Huddersfield’s DRU (Digital Research Unit) to develop QQQ, an interactive and networked artwork produced by hacking the code of the graphics engine of the computer game Quake.




THE STORY OF E.A.T. Billy Klüver and Robert Rauschenberg working on Oracle


THE STORY OF EXPERIMENTS IN ARTS AND TECHNOLOGY

Venue: Leeds Central Library
Date: 3–12 October
Time: 9 am – 8 pm Mon & Weds;
9 pm – 5.30 pm Tues & Fri; 8.30 am – 5.30 pm Thurs; closed Sun

This series of forty–eight chronological wall panels tell the story of E.A.T. (Experiments in Art and Technology) through original photographs and texts. This exhibition explains the background to the work of Billy Klüver, a former Bell Laboratories engineer who co–founded E.A.T. with Fred Waldhauer and artists Robert Rauschenberg and Robert Whitman in 1966. For over thirty–five years E.A.T. paired artists with engineers who could realise their ideas which demanded the use of the new technology. E.A.T. initiated and carried out more than forty interdisciplinary projects involving collaborations between artists, engineers and other professionals.





INFRASTRUCTURE


INFRASTRUCTURE
by Rachel Reupke, 2002

Venue: Leeds City Art Gallery
Date: 3–13 October
Time: 10 am – 5 pm, Mon – Sat; 1 pm – 5 pm, Sun

This four part video work explores landscape in the post industrial age. A late 20th century Austrian landscape bears the constructions of a European transport infrastructure. An autobahn, an airport, a railway and a ferryport are all presented centre frame, while cars, planes, boats and trains move through the scenes along predetermined routes.
    Against this relentless procession, the viewer is witness to fleeting moments of human drama; a distant glimpse of a woman in flight, a pursuit across a meadow and a shooting. Yet the conclusion to these narratives are left unresolved, these are personal stories lost within a grander scheme.
    Infrastructure combines the language of painting with cinema. The autonomous viewer is left to make his or her own visual exploration of each scene, while time is manipulated to give an unnaturally rhythmic pace to the action and the digital processes used to construct the work, themselves convey an atmosphere of the hyperreal.

RACHEL REUPKE
is an emerging video artist who lives and works in London. She has exhibited at The Mission (London), Les Semaines Européennes de l'Image (Le Havre) and Casino Luxembourg, Forum d'Art Contemporain.




FILM IST.



FILM IST. (1–12)
by Gustav Deutsch

Venue: Leeds Town Hall Crypt
Date: 3–12 October
Time: 9 am – 5 pm, Mon – Sat, closed Sun

Film ist. (1–12) is a four–screen video installation which approaches the principles which lie at the foundation of the medium of film. It does not claim to be a theoretical work but tries, on the basis of a long engagement with the material, to track down some of the building blocks of perception and some of the effects of moving images. Deutsch uses montage and loops to manipulate film footage from the beginning of the medium, footage normally dammed to the archive and only seen by film fans. Film ist. is intended to be a window allowing a view from the past into the future of the media.

Curated selection